Tag Archives: Playstation 5

Soundtrack Review: Ratchet & Clank: Rift Apart (2021)

Milan Records has released Ratchet & Clank: Rift Apart (Original Soundtrack) with music by Mark Mothersbaugh and Wataru Hokoyama.  Available everywhere now, the album features music written by Mothersbaugh and Hokoyama for the latest installment in the PlayStation® video game franchise that released on June 11, 2021.

Of the soundtrack, composer Mark Mothersbaugh says:

“It takes an army to create a soundtrack for a video game these days, and there are a number of writers, arrangers, orchestrators, players, synth programmers that were involved.  For games in general, you have to be aware that a particular level and the music embedded in it will sometimes be around for a long time, so you want to make sure your themes and melodies are iconic.  The video game genre is very satisfying because of the craftsmanship involved and the attention to detail. Ratchet & Clank: Rift Apart is probably the best game score I ever got to work on.”

Of the soundtrack, composer Wataru Hokoyama says:

“It was just so much fun working on such an epic game like Ratchet & Clank: Rift Apart.  The depth of the worlds that the game took place in allowed us to write in so many varieties of style.  Working with the teams at Insomniac Games and Sony Interactive Entertainment was so amazing.  They’re full of great people who love and enjoy what they do, and they welcomed us as members of their big family throughout the project.  The feeling of ‘Let’s have so much fun co-creating the world of Ratchet & Clanksound together’ felt so special, and it became one of the most memorable video game projects for me.  It’s important for me to mention that it was Mark Mothersbaugh who brought me on board with this game project.  Mark has been like a fatherly figure to me in my music career.  We’ve done multiple blockbuster films together, and it’s such an honor to have my name credited next to the DEVO legend.  I look forward to our future collaborations.”

Built from the ground up for the PS5™ console by acclaimed studio Insomniac Games, Ratchet & Clank: Rift Apart is a brand new, interdimensional adventure.  Go dimension-hopping with Ratchet and Clank and help them stop a robotic emperor intent on conquering cross-dimensional worlds, with their own universe next in the firing line. Jump between action-packed worlds and beyond at mind-blowing speeds – complete with dazzling visuals and an insane arsenal as the intergalactic adventurers blast onto the PS5™ console.  Join a cast of familiar faces and some new allies – including Rivet, a mysterious new playable female Lombax resistance fighter who is just as determined to take out the robotic scourge.

After listening to this soundtrack, I think I owe the Ratchet & Clank video game series a big apology. Now, to be fair, I don’t know what the earlier games sound like, but I do know I wasn’t expecting anything as epic and glorious as what I hear in Ratchet & Clank: Rift Apart. Mothersbaugh and Hokoyama have created some genuinely special music that instantly grabs your attention and pulls you into the story. And it must be quite the story, because this music really does feel epic, perhaps not to the same degree as, say, God of War or Horizon Zero Dawn, but it’s definitely attempting to push the boundaries of where the story can go.

One thing I really like in the music for Ratchet & Clank: Rift Apart is the musical continuity. There’s a distinctive main theme that recurs throughout the soundtrack, and it’s used to pull everything together. In that way, the music for this game is almost like a symphony in some places, as this main theme opens the soundtrack, appears throughout, and comes back in at the end in climactic fashion. For those reasons, I have to call out “Rift Apart” and “Culmination at Corson V” as two of my favorite tracks on the entire soundtrack. Both feature what is unquestionably the score’s main theme and they’re a lot of fun to sit and listen to (I can only imagine what hearing this music in the game will be like, as the game is a PS5 exclusive and I only have a PS4).

But it’s not all grand and epic sounds in this score either, which is another detail I like. For instance, in “Cascading Enropic Fissure” there’s a musical moment in there that sounds very retro, in fact it almost sounds like the composers are quoting music from an older Ratchet & Clank game (which may very well be the case). I like how this particular track seems to highlight the past. It’s a nice change of pace from the rest of the soundtrack.

And then, I absolutely have to highlight “Join Me At the Top”, the final track on this soundtrack. I’m not sure who all is participating in this piece but it sounds like a musical number that is being sung by the game’s villain and it is absolutely DELIGHTFUL. This is seriously like something out of a Broadway musical. I don’t know why this song is part of the soundtrack or how it fits into the game but after listening to it, I could honestly listen to a whole album of songs just like this one. What a fantastic way to bring the soundtrack album to a close.

I highly recommend checking out the soundtrack to Ratchet & Clank: Rift Apart. It’s beautiful and one of the best video game soundtracks I’ve heard so far this year.

RATCHET & CLANK: RIFT APART (ORIGINAL SOUNDTRACK)
TRACKLISTING –

  1. Rift Apart
  2. Festival of Heroes
  3. A Most Nefarious City
  4. Sweet Home Sargasso
  5. Ride Through the Omniverse
  6. Ode to Nefarious
  7. Meet me at Zurkie’s
  8. Urfdah Mesa Major
  9. Blizar Prime’d and Ready
  10. Molonoth Means Paradise
  11. Cascading Entropic Fissure
  12. A Tale of Two Cordelions
  13. Glitch in the System
  14. A Late Arrival
  15. The Battle for Sargasso
  16. Urfdah Mesa Minor
  17. Y’Ardolis
  18. Zordoom and Gloom
  19. Culmination at Corson V
  20. Join Me at the Top

Let me know what you think of Ratchet & Clank: Rift Apart and its soundtrack in the comments below and have a great day!

See also:

Video Game Soundtracks

Become a Patron of the blog at patreon.com/musicgamer460

Check out the YouTube channel (and consider hitting the subscribe button)

Don’t forget to like Film Music Central on Facebook

Soundtrack Review: Returnal (2021)

On May 7th, Milan Records released the original soundtrack to the newest Playstation 5 game Returnal, with the music composed by Bobby Krlic. Best known for his work as the Haxan Cloak, Bobby Krlic brings his experience as an award-winning composer, producer and multi-instrumentalist to Returnal, imbuing the score with a gritty and experimental quality that matches the tone of the third-person shooter game. The album marks Krlic’s first-ever video game title as lead composer and follows his critically acclaimed, award-winning scores for director Ari Aster’s Midsommar, Hulu’s Reprisal, TNT’s Snowpiercer and The Alienist.

Bobby Krlic (aka The Haxan Cloak) is a British artist, composer and record producer based in Los Angeles. Over the past decade, he has created music under The Haxan Cloak, releasing two critically acclaimed full-length albums (The Haxan Cloak and Excavation) and touring extensively as a solo artist, building a devout fanbase. In 2015, Krlic began collaborating with fellow producer and Oscar-winning film composer Atticus Ross on soundtracks including John Hillcoat’s Triple 9 and Michael Mann’s Blackhat. Since then, Krlic has scored a number of major network television shows including TNT’s SnowpiercerThe Alienist: Angel of Darkness and Hulu’s Reprisal as well as a recent collaboration with Swans for Rockstar Games’ Red Dead Redemption 2. Notably, he wrote the much lauded original soundtrack to Ari Aster’s sophomore feature film Midsommar, for which Krlic received The Ivor Novello for Best Original Score in 2020.

In Returnal, after crash-landing on a shape-shifting alien planet, Selene must search through the barren landscape of an ancient civilization for her escape. Isolated and alone, she finds herself fighting tooth and nail for survival. Again and again, she’s defeated – forced to restart her journey every time she dies. Through relentless roguelike gameplay, you’ll discover that just as the planet changes with every cycle, so do the items at your disposal. Every loop offers new combinations, forcing you to push your boundaries and approach combat with a different strategy each time.

The music for Returnal is, well, it’s really incredible. I was immediately intrigued by the game’s “caught in a time loop” premise and wondered how the game’s music would play into that concept. As far as I can tell, the music does connect to that idea of time repeating itself over and over again, though not in the way I thought it might. Most of the tracks sound warped and distorted, there are sudden, static-like sounds that cut in and out of the music, and my favorite part? There are times when it sounds like voices are cutting in to the music, creating this muddled effect that makes it sound like you really are lost in time.

The instrumental mix is about what you’d expect for a game like Returnal, a combination of electronic instruments and synthesizers mixed in with choral voices. What really caught me by surprise though is how calm the music is for the most part. Given what I’ve heard about this game, I was expecting sci-fi music that was more action-oriented, or at least faster-paced. But it’s nothing like that, and it’s making me seriously reconsider what this game is all about. This sounds like a more cerebral game than I initially thought, and I’m very excited about that. I like games that require you to think and this music makes me think Returnal is one of those games.

If I have one complaint about the soundtrack for Returnal, it’s that it’s surprisingly short, there’s only nine tracks in total. I don’t know if that speaks to the overall length of the game, but I’ve seen some soundtrack albums that are three times as long, and it was startling to see this one be so short.

That minor issue aside, I enjoyed the soundtrack for Returnal, and I think all of you will too.

Returnal Track List

  1. The Crash
  2. The Forest
  3. Helios
  4. Citadel
  5. Murals
  6. Recessed
  7. Motionless
  8. A Mysterious Device
  9. Dream Already Seen

Let me know what you think about Returnal (and its soundtrack) in the comments below and have a great day!

See also:

Video Game Soundtracks

Become a Patron of the blog at patreon.com/musicgamer460

Check out the YouTube channel (and consider hitting the subscribe button)

Don’t forget to like Film Music Central on Facebook

Soundtrack Review: Godfall (2020)

As crazy as 2020 has been (and it has been wild in more ways than I care to remember), one thing that has been pretty awesome is all the great soundtracks I’ve gotten to listen to. This year I’ve gotten to check out more video game soundtracks than ever before, and this is something I hope to continue into 2021 and beyond. To my delight, with the year winding down I was given the opportunity to check out the soundtrack for PS5 launch title Godfall, with the music composed by Ben MacDougall.

Ben MacDougall is a prolific composer for film, TV and video games, who most recently wrote the original fantasy score for Sony PlayStation 5 launch title, Godfall. His rich and diverse portfolio enjoys airtime on prime-time networks and has been featured on high-profile global TV events such as the Olympics and Academy Awards as well as countless franchises, campaigns and AAA studio projects.

MacDougall’s score for Godfall is described as follows:

Ben MacDougall’s modern fantasy score for GODFALL blends orchestra, synths processed with organic sound sources, and featured soloists, as well his own string instrument which produces a unique pulsing sound thread throughout the score. The soundtrack comprises of sweeping cinematic moments, heart-pounding combat sequences and world-exploring ambient music to accompany and immerse players in the luminous, mysterious world of Aperion.

Now I’ve gotten to listen to some absolutely gorgeous soundtracks this year (Ghost of Tsushima and The Wolf of Snow Hollow come to mind), and the music for Godfall is right up there with the best of them. Ben MacDougall really has gone all out here, and does everything that I love in a video game soundtrack. For one, from beginning to end, the music feels epic and cinematic in scope (enforcing my growing belief that the line separating video games from cinema is slowly but surely fading away).

Another element I really like in the music for Godfall is how MacDougall varies up the music between the different areas of Aperion (the game world). “Land of the Valorians” is different from “Alluvial Plains”, which in turn is different from “Waters of Aperion.” But what really makes it brilliant is that, while each region is differentiated by its own sound, you can tell that they’re all still connected by an overarching theme that places them all in the same “world” together. That is not easy to do without being obvious about it, and it’s lovely to hear how the music slowly shifts as a new area of the world is being explored.

It’s also really fun to look at the track list (the very LENGTHY track list) and try to work out the plot of the game. As with many film score track lists, I suspect there are some minor spoilers to be found if you think about some of these track titles. Also, the length of the track list has to be a sign of how long this game is (which makes sense since this doesn’t strike me as a quick game to get through). And one last positive to mention: the music is indeed beautiful, but it’s not too over the top, meaning it won’t (or at least it shouldn’t) distract you from the gameplay.

Track List

  1. Aperion’s Champion 1:51
  2. The Fall 2:49
  3. Land of the Valorians 1:51
  4. Temple of the Ancients 2:04
  5. The Warden 2:05
  6. Guardian 2:08
  7. Sanctuary 2:24
  8. A New World 2:45
  9. Crimson Glades 2:26
  10. The Vargul Tribes 1:34
  11. Prismatic Falls 1:35
  12. Alluvial Plains 1:51
  13. Bygone Ruins 1:31
  14. Ravenous Hunter 1:38
  15. Quiescent Dreams 2:28
  16. Sorcerer’s End 2:27
  17. Ascending the Tower 1:45
  18. Master of the Tower 1:44
  19. Waters of Aperion 2:32
  20. Cobalt Caldera 3:07
  21. Call to Action 2:00
  22. Leviathan’s Rest 2:25
  23. Abyssian Gaze 1:51
  24. Wisdom of the Deep Ones 2:01
  25. Warriors of Darkness 2:05
  26. The Ancient Depths 1:18
  27. The Silver Moon 2:32
  28. Song of Aperion 2:27
  29. Realm of the Nyak 2:00
  30. King of the Hunt 1:38
  31. Song of the Kindred 3:40
  32. The Storm 1:45
  33. The High Places 1:39
  34. Lords of Dawn and Dusk 1:40
  35. Aetheric Hymn 2:21
  36. Sunsteel 3:26
  37. Triumph of Air 1:37
  38. The False Archon 2:14
  39. Apotheosis 1:26
  40. Change

While it will (unfortunately) be a long, LONG time before I get my hands on a PS5 (or a copy of Godfall), listening to this gorgeous soundtrack has me convinced that the game is worth trying out. Yet again I’ve found another contender for Best Video Game Soundtrack of 2020.

Let me know what you think of Godfall (and its soundtrack) in the comments below and have a great day!

See also:

Video Game Soundtracks

Become a Patron of the blog at patreon.com/musicgamer460

Check out the YouTube channel (and consider hitting the subscribe button)

Don’t forget to like Film Music Central on Facebook