Tag Archives: video game

Soundtrack Review: Days Gone (2019)

Just for fun, I decided to switch things up today and review the soundtrack for a video game instead of a movie. Days Gone, a survival horror video game, is currently available, as is its soundtrack, which was composed by Nathan Whitehead (The Purge, He’s Out There, Delirium). The game follows former outlaw Deacon St. John as he roams post-apocalyptic Oregon, fighting enemies and making his way in a world overrun by zombie-like creatures.

Regarding the soundtrack for Days Gone, Nathan Whitehead had this to say:

“The ideas that define the score are the tenacity of the human spirit and the value of relationships. Early in the process John Garvin, creative director at Sony’s Bend Studio, described to me how the game isn’t simply about surviving, it also examines why we want to survive. When I heard that, I was instantly excited about all the places the music could go. I found it really interesting to be navigating the survival aspect and also this introspective aspect at the same time. The Pacific Northwest setting is absolutely beautiful and it really felt like the score needed to connect to this environment as well. Deacon and the environment seemed to call for an organic, lived-in sound with a touch of Americana.”

Boy, does Nathan Whitehead ever succeed with this goal for the soundtrack. Considering this is a survival horror video game, the music is surprisingly normal and, well, not-horror. There are exceptions of course, particularly the track titled “The Rager Bear” which is clearly straight out of a horror film, with its harsh beats and tension-raising rhythms. But other tracks I liked, including “Days Gone” and “A Good Soldier” are very lyrical in nature, with flowing strings and almost relaxed melodies. This could be a way of offsetting any tension created by the gameplay. When you think about it, an ideal way to relax players after they’ve been fighting zombie-like monsters for who knows how long is to create relaxing music for any cutscenes or segments taking place inside settlements. Otherwise it would be hard for players to unwind.

Another detail I love is the range of this soundtrack. Video game soundtracks are now practically equal to their film counterparts in terms of musical quality. Whitehead’s melodies range from almost upbeat to straight horror. The music is dynamic, and if you didn’t know better, you might find it hard to believe this came from a video game.

Overall, I like the soundtrack for Days Gone. It’s not a game I would play personally, but I highly recommend checking the soundtrack out if you get the opportunity. Let men now what you think about Days Gone (and its soundtrack) in the comments below and have a great day!

See also:

Film Soundtracks A-W

Become a Patron of the blog at patreon.com/musicgamer460

Check out the YouTube channel (and consider hitting the subscribe button)

Don’t forget to like Film Music Central on Facebook 🙂


Marco Beltrami and Marilyn Manson talk Resident Evil (2002)

*the links in this post contain affiliate links and I will receive a small commission if you make a purchase after clicking on my link.


In 2002, the Resident Evil movie franchise launched with the first self-titled film in the series. Based on elements from the video games Resident Evil and Resident Evil 2, the movie Resident Evil follows Alice (Milla Jovovich) as she and a team must break into the Hive, a genetic research facility located underneath Raccoon City, to retrieve an anti-virus to stop a zombie plague. There’s one small complication however: the Hive is crawling with zombified employees and scientists.


Not all of the zombies are alike either: while most are the typical flesh-eating zombie, others have mutated into “Lickers,” a more deadly creature with a monstrous appearance. On top of all this, the Red Queen A.I. that controls the facility is determined to stop them at all costs in order to protect the world above. Another complication in the story is that Alice initially wakes up in a deserted mansion with total amnesia. As the story progresses, she begins to remember bits and pieces (for example, she remembers the anti-virus was located in a specific room).

While this film (and the lengthy series which followed) clearly attempted to capitalize off the popularity of the Resident Evil video game, it is unfortunately remembered as yet another video game-to-film adaptation that did not do its subject material justice. And yet, despite receiving consistently terrible reviews (Roger Ebert put the film on his “Most Hated” list), the franchise spawned five sequels and is currently in the process of being rebooted. For those curious, here is the complete list of Resident Evil films:

  • Resident Evil (2002)
  • Resident Evil: Apocalypse (2004)
  • Resident Evil: Extinction (2007)
  • Resident Evil: Afterlife (2010)
  • Resident Evil: Retribution (2012)
  • Resident Evil: The Final Chapter (2016)

The score for this film was a collaboration between Marco Beltrami and Marilyn Manson (who knew?) and the interview regarding this film score features the two of them. Manson describes the score and overall soundtrack as being more “electronic” than previous works.


Resident Evil doesn’t rate that high on my list of favorite films (because of the zombies), but it’s definitely worth a try if you’re into straight-out action. I hope you enjoy this interview! Let me know what you think of Resident Evil (both the first film and the series) in the comments below!

See also:

Marco Beltrami talks Blade II (2002

Marco Beltrami talks Live Free or Die Hard (2007)

Marco Beltrami talks 3:10 to Yuma (2007)

Marco Beltrami talks The Wolverine (2013)

Marco Beltrami talks World War Z (2013)

Film Composer Interviews A-H

Film Composer Interviews K-Z

Become a patron of the blog at: patreon.com/musicgamer460

Check out the YouTube channel (and consider hitting the subscribe button)

Don’t forget to like Film Music Central on Facebook 🙂