Tag Archives: composer

Soundtrack Review: Euphoria (2019)

A soundtrack album featuring music from the first season of the HBO series Euphoria is now available from Milan Records, an imprint of Sony Music Masterworks. The album features music by multiplatinum-selling artist and producer Labrinth. Euphoria marks Labrinth’s first-ever project as lead composer. Written and recorded in close collaboration with the show’s writer Sam Levinson, his original compositions feature prominently throughout the series as a sonic companion to the show’s angst-driven narrative.  The resulting 26-track collection is a genre blending mix of gospel, soul and electronic influences, indicative both of Labrinth’s imitable style as well as the show’s deeply moving storyline.

Regarding the soundtrack album, Labrinth had this to say:

My experience with Euphoria has made me a better musician. It was a dream come true to give wings and add magic to the different storylines. It was a collaborative effort among Sam Levinson, the crew and the cast – I only added texture to an already phenomenal show. I hope that anyone who listens to the music embraces feeling something.

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Euphoria, if you didn’t know, follows a group of high school students as they navigate love and friendships in a world of drugs, sex, trauma and social media. It is an American adaptation of an Israeli show of the same name, and all episodes are written by Sam Levinson.

I haven’t seen the show myself, but having taken a peek at the soundtrack, I can say that the music is definitely interesting. It’s not traditional in the slightest, but that’s a good thing since I firmly believe that not all music should sound the same (for example, not all shows need to sound like Game of Thrones). If you’re a fan of Labrinth’s work, or just a fan of the series in general, I think you will like this soundtrack album very much.

Let me know what you think about Euphoria, and the soundtrack, in the comments below and have a great day!

EUPHORIA – SCORE FROM ORIGINAL HBO SERIES
TRACKLISTING –
1. New Girl
2. Formula
3. Preparing For Call
4. Forever
5. Planning Date
6. Nate Growing Up
7. Home From Rehab
8. We All Knew
9. Say Goodnight
10. Shy Guy
11. Following Tyler
12. Still Don’t Know My Name
13. Kat’s Denial
14. Slideshow
15. Family Vacation
16. Grapefruit Diet
17. WTF Are We Talking For
18. Euphoria Funfair
19. The Lake
20. Maddy’s Story
21. Demanding Excellence
22. McKay & Cassie
23. Gangster
24. When I R.I.P.
25. Arriving at the Formal
26. Virgin Pina Coladas

See also:

Film Soundtracks A-W

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Soundtrack Review: Days Gone (2019)

Just for fun, I decided to switch things up today and review the soundtrack for a video game instead of a movie. Days Gone, a survival horror video game, is currently available, as is its soundtrack, which was composed by Nathan Whitehead (The Purge, He’s Out There, Delirium). The game follows former outlaw Deacon St. John as he roams post-apocalyptic Oregon, fighting enemies and making his way in a world overrun by zombie-like creatures.

Regarding the soundtrack for Days Gone, Nathan Whitehead had this to say:

“The ideas that define the score are the tenacity of the human spirit and the value of relationships. Early in the process John Garvin, creative director at Sony’s Bend Studio, described to me how the game isn’t simply about surviving, it also examines why we want to survive. When I heard that, I was instantly excited about all the places the music could go. I found it really interesting to be navigating the survival aspect and also this introspective aspect at the same time. The Pacific Northwest setting is absolutely beautiful and it really felt like the score needed to connect to this environment as well. Deacon and the environment seemed to call for an organic, lived-in sound with a touch of Americana.”

Boy, does Nathan Whitehead ever succeed with this goal for the soundtrack. Considering this is a survival horror video game, the music is surprisingly normal and, well, not-horror. There are exceptions of course, particularly the track titled “The Rager Bear” which is clearly straight out of a horror film, with its harsh beats and tension-raising rhythms. But other tracks I liked, including “Days Gone” and “A Good Soldier” are very lyrical in nature, with flowing strings and almost relaxed melodies. This could be a way of offsetting any tension created by the gameplay. When you think about it, an ideal way to relax players after they’ve been fighting zombie-like monsters for who knows how long is to create relaxing music for any cutscenes or segments taking place inside settlements. Otherwise it would be hard for players to unwind.

Another detail I love is the range of this soundtrack. Video game soundtracks are now practically equal to their film counterparts in terms of musical quality. Whitehead’s melodies range from almost upbeat to straight horror. The music is dynamic, and if you didn’t know better, you might find it hard to believe this came from a video game.

Overall, I like the soundtrack for Days Gone. It’s not a game I would play personally, but I highly recommend checking the soundtrack out if you get the opportunity. Let men now what you think about Days Gone (and its soundtrack) in the comments below and have a great day!

See also:

Film Soundtracks A-W

Become a Patron of the blog at patreon.com/musicgamer460

Check out the YouTube channel (and consider hitting the subscribe button)

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Soundtrack Review: Hotel Artemis (2018)

*the links in this post contain affiliate links and I will receive a small commission if you make a purchase after clicking on my link.

Released on June 8th, 2018, Hotel Artemis is a near-future dystopian film that takes place in a secret hospital for criminals (the titular hotel). The hotel is run by The Nurse (Jodie Foster) and Everest (Dave Bautista), an orderly. Services offered include 3D-printed organs and top of the line care, provided you follow the rules of the establishment. This status quo is upended one night during a riot when a notorious kingpin (Jeff Goldblum) is rushed to the hotel with serious injuries.

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The score for Hotel Artemis was composed by Cliff Martinez, whose approach to scoring is nontraditional.  His scores tend towards being stark and sparse, utilizing a modern tonal palette to paint the backdrop for films that are often dark, psychological stories like Pump Up the Volume (1990), The Limey (2009) Wonderland (2003), Wicker Park (2004), and Drive (2011).  Martinez has been nominated for a Grammy Award (Steven Soderbergh’s Traffic), a Cesar Award (Xavier Giannoli’s A L’origine), and a Broadcast Film Critics Award (Drive).  His score for The Neon Demon was awarded Best Soundtrack at the 2016 Cannes International Film Festival.

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Not only is the soundtrack of Hotel Artemis sparse, it also suffers greatly from being overly homogeneous. I thought I was imagining it at first, but as I listened to track after track, I realized that most of the music sounded exactly the same: deep synthesized bass tones mixed in with a synthesized drone. There are minor variations to be sure, but the elements are the same throughout. No wonder this score hasn’t stuck in my mind, there was nothing memorable about it.

Synthesizers can be great for film scores when they’re utilized properly (Blade Runner and Blade Runner 2049 are excellent cases in point), but that is not the case here. The drones don’t lead anywhere, there’s no musical development. This can make a potentially great film average and in this case, it makes an average film mediocre.

In conclusion: the score of Hotel Artemis is mostly forgettable, just like the film, which is a real shame. I do my best to find the positives in any score I listen to, but I just couldn’t find them here. What did you think of the score for Hotel Artemis? Let me know your thoughts in the comments below.

See also:

Become a Patron of the blog at patreon.com/musicgamer460

Check out the YouTube channel (and consider hitting the subscribe button)

See also: Film Soundtracks A-W

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An Interview with Paul Henning

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Last month I was privileged to conduct an interview with composer Paul Henning where we discussed (in part) his work in orchestrating Star Wars: The Force Awakens, his work as a performer in film orchestras and the ongoing work of the legendary John Williams. I was fascinated to learn about the process that goes into recording a film score and how the process of orchestrating a score actually works. If you follow the link below, you can check out the audio interview I conducted with Mr. Henning. I hope you enjoy!

An Interview with Paul Henning

Film composer and musician Paul Henning’s most recent project was writing the score for the Tribeca Film Festival opening night documentary ‘Clive Davis: The Soundtrack of Our Lives’. The film premiered at Radio City Music Hall in New York. Paul had a somewhat unconventional role writing music for this project. While the focus was the cadre of huge music artists Clive has worked with, Paul scored key moments of conflict, loss or emotional gravity that were vital to the story.

Paul also recently released his debut album, ‘BREAKING THROUGH’. The album was crafted with a nostalgic, Americana vibe drawn from Paul’s love of the expanses of the Western US and his love of American History. The album features piano solos performed by the Paul and recorded live with a 48-piece studio orchestra. Here is a link to selections of the album for your review: http://www.paulhenning.com/breaking-through.

Paul has served as Concertmaster for the Golden State Pops Orchestra since 2004. He’s also worked on the score orchestrations for over 50 feature films, including ‘Star Wars: The Force Awakens, ‘The BFG’, ‘Night at the Museum: Secret of the Tomb’ and ‘Chocolat’. In addition to his film writing, he also works on orchestral arrangements that have been performed by the Los Angeles Philharmonic, Chicago Symphony, Hollywood Bowl Orchestra, and London Symphony.

An accomplished pianist and violinist, Henning has performed with the Hollywood Studio Symphony on the soundtracks to ‘Frozen’, ‘X-Men: Days of Future Past’, ‘The Maze Runner’, ‘Furious 7’, ‘Moana’, ‘Storks’, ‘Monsters University’ and ‘Alice in Wonderland’, among many others. He has also played violin for artists including Barbra Streisand, Michael Bublé, Neil Young, Aretha Franklin, Andrea Bocelli and Josh Groban. Henning has served as Concertmaster for the Golden State Pops Orchestra since 2004.

Composer Interview with Scott Doherty

Scott Doherty is a lifelong musician, though some might say a reluctant composer. After moving from his hometown of Maine to Los Angeles at the age of 18, Scott’s early musical pursuits included playing live music to large audiences at venues like the House of Blues and the El Ray and performing in the South Coast Repertory Theatre production ‘Against Oblivion’, among other productions. He was led to study and pursue sound and music composition and since then, has composed music for numerous film and TV projects, including ‘Weeds’, ‘Orange is the New Black’ and most recently, ‘The Holdouts’. We sat down to talk with Scott about his career as a musician and composer.

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How did you get into composing for television?
Looking back, I feel like it was something I didn’t directly aim to do. I was in the band world playing keys for other bands and I hit a point with where I felt somewhat stilted, which moved me away from the record format and more into instrumental music. From there I dove into the recording studio and was just fascinated by everything. It was over the course of a year that I was asked to write a couple of score-based projects. I was asked to direct a few shows, music for a documentary called ‘Becoming Santa’, and these projects felt more like a perfect fit, using music to tell stories. Not long after, I ran into a friend who was a music supervisor and she’d become the head of music for the E! Network. I began to work on a string of shows for them, doing theme songs for different shows. I was still craving writing music to picture,  and about that time is when the opportunity for ‘Orange is the New Black’ came in. I was asked to join in the series that would be on Netflix, and at the time, digital wasn’t what it was today – so it was really a leap of faith.

Yeah, I remember at the time it was announced it seemed really weird like, television on Netflix? How does that even work?  *laughs* Yeah, people were really unsure of the platform, but I saw the entire first season of ‘Orange’ before the rest of the world did and I fell in love with it:  the story, the characters, the incredible actors. I just had no idea how lucky we would become with this series.

With each season (of Orange is the New Black’) being released all at once, what is the schedule for creating the score for each episode, compared to a regular television series? Has everything already been shot?  There are a lot of similarities actually, in the way that we have a similar production schedule to a regular show on network cable. There’s about a week to do each episode, and production is usually about three to four episodes ahead of us, but it is still the same production flow. The difference is that we’re not getting feedback week to week from audiences. Because all thirteen episodes are available at once, Netflix encouraged us (in fact they sent a note about it about halfway through the first season) to think of it really as a thirteen hour-long movie, rather than a normal, episodic TV show. And that changed the way that I look at the character theme arcs and making sure that whatever happens in episode one, that same day the audience could be watching episode eight, so the continuity needed to be there.

Right, so if each season is like a movie, does that mean there is more there in terms of character motifs?
Yes, and with ‘Orange’ there is such a diverse cast, with so many “lead” actors and actresses, so we really try and focus in on a specific melodic theme or sonic world that is created to support each character, and some of that makes its way into their flashbacks. Some of those themes are in fact born in flashbacks because with some characters we don’t get to really know them until those moments. But it really does feel more like scoring a film than a television show in that regard.

So with Season 5 coming on June 9th, have any of the (musical) themes changed over the years?
Oh most definitely. One of the biggest would be Dayanara’s theme, which started as her and Bennet’s love theme and as their relationship went on the rocks, it created a flipped version of the same theme, but more dark. Suzanne’s (“Crazy Eyes”) theme starts off more aggressive, but as we get to know her, the innocence comes out. And then there’s a hybrid of the two, and also there’s some situational themes that come back over time. I really feel the prison itself has a real character to it, there’s an “essence” of what prison sounds like.

Definitely. What about Piper? Because she’s the one who’s really thrown headlong into all of this at the start.
I feel like the way we’ve worked with Piper through the seasons is more situational in terms of themes. Some of them have been more whimsical, a theme to reinforce the isolation she was feeling (in the SHU), then in – I think it was season three –  there was the “Piper 2.0” theme with an aggressive Piper finding her voice and that carried over into season four. There really isn’t one central theme for Piper, it really changes from season to season for her.

I actually misunderstood what this show was going to be about. Because when the preview for the pilot came out, I saw that Piper was being sentenced to this relatively short time in prison, so I thought ‘Orange is the New Black’ was meant to be a one-off, a one season and that’s it sort of deal. And then I saw articles about season two, three and I’m like “why is this show still going?” And that’s when I read the summaries and realized this show was a lot more complex than I imagined.
*laughs* Oh yeah, but it’s really something like ’24′, which plays out in real time. And it’s also hard to gauge how much time is actually passing in these seasons. We’ve seen one Christmas and one Valentine’s Day so far. But it really does feel like we haven’t even covered a year yet. No one is too specific with covering sentences. But this latest season (season 5) will cover exactly three days. That was the story motif for this season.

Wow, so there’s a lot of stuff packed in to this season?
Yes! It starts off with a bang and keeps on going, I wish I could talk about it but there’s only a week to go now. What’s great about the first season though, is it uses Piper to introduce us to prison, to what it would feel like to have something from your past that you may have forgotten come back and affect you. And also what it would feel like to be one of those people outside of the walls and suddenly find themselves inside it. And so I think they were able to use her story to get us into prison, and as soon as the 2nd season started, the focus is now on every other inmate. It’s no longer about the singular struggle of this woman, it’s now more about the life of women in prison.

So in theory this show could run indefinitely?
Absolutely!

So, one last question, you said it was the same production flow as a regular television show. So is recording the music anything like film where you have the footage playing out in front of you?
Yes, it’s exactly the same. The way it breaks down is, we go to a spotting session where we sit down and watch the editor’s cut with temporary music put in. And we discuss it and say, “what do we like? Are there any character themes missing? Does it need to be funny or sad?”  And then we have about five to six days to complete twenty-five to thirty pieces of music for the show. We go to a music review and watch the cues one by one, and it’s usually “love it”, “change this one thing” or “try again”. Then we have another day to review it before we start all over again. I tend to write and record the music at the same time. The best-case scenario for me when writing is to turn the music off and watch the same scene five or six times to see if a natural pace or rhythm comes through. And a lot of times the performer’s work is so strong that I begin to hear the music in my head straight away. I try to capture that emotional reaction as quickly as possible.

Wow, that is so amazing! Well thank you very much for sitting down to talk with me about Orange is the New Black
No problem! Thank you.

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