Monthly Archives: May 2021

My Thoughts on: Army of the Dead (2021)

warning: minor spoilers below for Army of the Dead

I was originally going to skip this film altogether because I normally avoid zombie films (I’m scared to death of zombies and the undead in general). However, after I was able to successfully get through Spiral earlier this week, I decided to give Army of the Dead a try because after all, why not? I’ve been proven wrong before with scary films (the Saw franchise being a notable example), so maybe Army of the Dead would be a similar case where finally, FINALLY, I would find a zombie film I could get into.

Unfortunately it didn’t quite work out that way.

Don’t get me wrong, Army of the Dead does have some good moments in it (I’ll get to them shortly) but as a whole….I just don’t like it. I don’t know if I went in with the wrong expectations or I’m just not that familiar with how Zack Snyder makes movies, but Army of the Dead by and large was nothing like what I expected it would be. For one, it’s much too long and worse, it begins with a first act that, after a killer opening, is almost dead on arrival afterward. I feel like if you’re going to do a big zombie heist film, you should get to the zombie action part sooner rather than later and the movie just took way too long to get to where it needed to go.

Thank goodness there were some fun moments along the way. The zombie tiger is one of my favorite parts of the whole movie and I love the role it plays within the story as a source of karma. I also love that I was right about the tiger being one of Siegfried and Roy’s (well who else in Las Vegas would have white tigers?).

And then there’s Dieter (the safecracker, played by Matthias Schweighöfer). To quote Looney Tunes, I like him, he’s silly. Seriously, Dieter is my favorite non-zombie character as he’s probably the closest you’ll ever come to seeing how I would act in a zombie apocalypse situation. It was genuinely fun to watch his character arc develop from beginning to end. Also, his chemistry with Vanderohe (Omari Hardwick) is genuinely funny. It’s an odd couple pairing that totally works (if only the rest of the film had clicked so well as those two).

On the zombie side of things (outside of the tiger), I was really intrigued by the film’s presentation of “Alpha” zombies. I’m pretty sure the concept of “smart zombies” has been explored before, but I like what Snyder was going for, the idea of there being a type of zombie that still continues to have some form of functional society and order, even if it’s taken on a cruder form. There’s even a mention of “trading” being done with the zombies, which is something you really don’t encounter that often (or ever??) in zombie films and it’s a plot point I wouldn’t mind seeing explored further. I really did enjoy the performances of the two lead zombies. Since we can’t understand zombie speak, most of their performances is channeled through their movements and body language and that was all very well done.

Oh, and on a quick note: I LOVE Tig Notaro, you’d never guess she’d been digitally inserted into the film after the fact.

But these good things don’t change the fact that most of the film rubbed me the wrong way, particularly in how it ends. I had a feeling early on that things wouldn’t end well for most everyone going in to Las Vegas because it’s a zombie film and that’s how zombie films work. But for the love of all things holy in cinema, one of the film’s primary subplots was rendered absolutely moot by how the ending pans out. What was the point of trying to rescue that one character if they die in the end? I get that not all stories have a happy ending but that plot trope in particular drives me crazy. As for the ending scene itself (not THAT scene with Vanderohe, the one before that), I get it, I do. It tugs at all the right heartstrings and is downright heart wrenching. But…I might have felt it even more if the preceding hour hadn’t bummed me out with disappointment.

If you enjoy Army of the Dead, I am genuinely happy for you and I’m glad you enjoyed the ride. But for me, it just felt wrong for the most part, and I felt more disappointment than satisfaction by the time the credits rolled.

Let me know what you think about Army of the Dead in the comments below and have a great day!

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The Music of the Deep: Talking with Raphaelle Thibaut about ‘Secrets of the Whales’ (2021)

Just recently I had the privilege of speaking with composer Raphaelle Thibaut about her work on the Disney+ original series Secrets of the Whales. After she was born, Raphaelle suffered from a series of severe ear issues that led to single- sided deafness. At age 4, following doctor’s recommendation, she started an intense piano practice. She then continued studying music for 15 years at the conservatory of Lille, France, where she graduated in 2002. In 2015, she decided to leave her marketing job at Google to pursue her lifelong passion for music and film scoring. She quickly started writing for independent films and music houses. She then began to work for trailer houses and got featured in major Hollywood productions like Incredibles 2 and Maleficent: Mistress of Evil.

Secrets of the Whales, from National Geographic, plunges viewers deep within the epicenter of whale culture to experience the extraordinary communication skills and intricate social structures of five different whale species: orcas, humpbacks, belugas, narwhals and sperm whales. Filmed over three years in 24 locations, throughout this epic journey, we learn that whales are far more complex and more like us than ever imagined.

I hope you enjoy my conversation with Raphaelle Thibaut!

How did you get started as a composer?
I had a classical music education, starting age 4. I spent long years at the conservatory in France playing the piano and learning everything about reading and performing music. I was obsessed with movies and film music already as a kid which really wasn’t a thing at home so I’m not sure where it came from. I remember using an old recorder to capture sound bites in theaters and playing around with them in my bedroom. I don’t think I was even aware of the concept of film score until I bought my first CDs. I dropped out of music school when I was 18 because I didn’t enjoy the performance part of my training. I think this was an early sign that composing was more my thing. Another early sign was that as a kid, I was very attracted to the composers from the late Romantic era (especially the Russian composers). A lot of the cinematic music genre took inspiration from the dramatism, large orchestra, use of leitmotif, and emotiveness of the romantic era. After music school, I ended up working in Tech but continued to play and compose in my bedroom. In 2015, I finally decided to quit my job to become a full-time composer.

How did you get involved with Secrets of the Whales?
I was approached by two agents very early on in my career as a composer. They believed in me from the very beginning and still are my agents today. A while ago they met Brian Armstrong at Red Rock productions in the UK, who apparently remembered my work the following year when they were looking for a composer for Secrets of the Whales. Initially they were looking to hire multiple composers but I ended up scoring to the 4 episodes so I was thrilled about that.

Was there much collaboration between the director/producers while working on the music?
I was involved right after they were done filming and I started writing in March last year. I continued throughout the pandemic and felt incredibly lucky to do so. I worked closely with the production team at Red Rock Films and indeed more specifically with directors Brian Armstrong and Andy Mitchell. My experience working with them was fantastic. Very empowering. I was able to come up with my own ideas and this allowed me to let go and get my creative juices flowing.

How was your music for this series inspired by Le Grand Bleu?
As a composer and a French person, it was hard not to think of this movie and Eric Serra’s amazing score. As a kid, I was fascinated by those synthetic whale sounds that he recreated for the film. I wanted to have some signature sounds in the score that would evoke the whales, but not imitate them. Both the production team and I wanted to avoid overstepping the existing sounds of animals and nature so I had to be careful about that. I thought of them like additional instruments more than in terms of sound design. Like subtle familiar voices in tune with the music.

What was your inspiration to put the underwater sound world of Secrets of the Whales together? That is to say, how were you inspired by the underwater world of whales when making this music?
I had many issues with my ears when I was a kid; multiple infections that even led to one-sided deafness for a while in my childhood. One thing that remains from this time is that I can’t go underwater, so this just increased the already existing fascination that I have for those animals and places. They are very mysterious, almost mystical to me and I think that at some points in the score my music illustrates that. As a consequence, it almost feels like the deeper we go into the water the more I would use non-traditional elements like synths and processed sounds.

How did you go about making music that sounds like whale songs? They’re so beautiful, was it difficult making music that emulated them?
They are! I was worried that my music would never be able to top this beauty. I think that my strategy was to try to evoke their sounds, not to imitate them. They are already making music when they communicate, so I really didn’t want to overstep that.

What instruments did you focus on when putting the music together? Any non-traditional choices?
The score is hybrid. It sounds mostly orchestral but I actually used a lot of electronic elements to enrich it and ‘make up’ for the fact that there would be no live player at all. Everything has been done on Logic Pro X, using my piano Komplete Kontrol S88, tons of orchestral and electronic plugins, and my voice. It was great to be able to play around with electronic sounds along with orchestral arrangements. This led us to a “versatile” hybrid score and I think we were all happy with the result!

How much time did you have to work on Secrets of the Whales? Did the pandemic affect the process at all
I was involved right after they were done filming and I started writing in March last year. I continued throughout the pandemic and felt incredibly lucky to do so. This was definitely my “Covid project”. The pandemic did affect the process in a way because I didn’t get to meet the team in person yet. But it didn’t affect the creative process because there wasn’t a plan to work with live players apart from me. I actually continued working on the score after the release actually, because we are working on a live concert experience coming in 2022! Secrets of the Whales will feature highlights from the Disney+ original series on a giant screen paired with the triumphant performance of a full symphony orchestra. So I had to write additional music for this.

Do you have a favorite track?
I love The Mourning Mother in the official soundtracks. It was always a special cue for me because it was written for this moment where an orca mother carries her dead calf for days. The fact that she mourns like human beings would and can’t let go broke my heart and marked me greatly.

What’s one thing that you hope viewers notice in the music when they watch this series?
That’s a good question. Probably how the music, despite that it’s very rich and epic, never really overwhelms and leaves lots of room for the narration and natural sounds.

I want to give a huge thank you to Raphaelle Thibaut for taking the time to speak with me about her work on Secrets of the Whales!

See also:

Composer Interviews

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Soundtrack Review: Made in Boise (2019)

I recently had the opportunity to listen to the soundtrack for Made in Boise, a 2019 film which recently saw its soundtrack released digitally by Note for Note Music. The soundtrack, which you can check out here, is the first feature soundtrack composed by Melisa McGregor.

Made In Boise is the Emmy nominated documentary about four women who find purpose carrying babies for strangers in the conservative heartland of Boise, Idaho – the unregulated and unofficial `surrogacy capital’ of the United States – and encounter unexpected complexities along the way. 

Based in Los Angeles, Melisa McGregor is a Canadian-born Composer, Violinist and Producer, a Sundance Lab Composer Fellow and Member of Labyrinth Theater Company (NYC).  Melisa has worked as a composer’s assistant to Danny Elfman on many diverse film scores, from Tim Burton’s  Alice in Wonderland (2010) to Universals’s The Grinch (2018). 

The music for Made in Boise is a type I haven’t heard in a really long time. After being wrapped up in sci-fi music, video game scores, and all kinds of fast paced music for more films than I can count, it was so refreshing to hear something that was slower and reminded me of a simpler way of life. Because that’s what I hear listening to Made in Boise: music that speaks to a world that is quieter, calmer, where all that matters is you and the baby that is growing inside the different surrogate mothers featured in the story.

One thing that caught me by surprise though is how short some of the tracks are. I know soundtracks can have individual tracks as long or short as the story requires, but some of these are the shortest I’ve ever seen. For instance, #7 ‘Shannon Before’ is only thirty-eight seconds long. That’s not an incredibly long amount of time for a musical piece, just as I’m getting into it, it’s over. If I have one gripe with the music, it’s that some of the pieces feel too short to satisfy me, but perhaps there was a good reason some of the pieces are so short.

All in all, the music for Made in Boise is quiet and pleasing, the perfect backdrop for the story of surrogacy and the struggles that can come with bringing new life into the world. This soundtrack is a nice calm counterpoint for all the more “action-filled” soundtracks I’ve been listening to as of late, and it’s a nice reminder that not all soundtracks have to be “noisy” to be good.

Track List:

1. Main Titles (1:00)
2. Farm Live (1:04)
3. Shannon (1:01)
4. Playground (1:00)
5. Surrogacy Support (1:01)
6. Ernesto (1:02)
7. Shannon Before (:38)
8. Nicole to Hospital (1:21)
9. Afterglow (1:16)
10. Idaho (1:45)
11. Losing Finley (1:30)
12. Whassap (:38)
13. Chelsea’s Birth (1:35)
14. Ernesto’s Goodbye (1:06)
15. Cindy Struggles (1:17)
16. Sammy’s Birth (1:03)
17. Afterglow — Reprise (1:17)
18. Skin to Skin (:35)
19. Chelsea Running (1:32)
20. Epilogue (1:35)
21. On Your Way Now — Sharon Van Etten (2:53)
22. Wild Guitars (Bonus track) (3:10)

Let me know what you think about Made in Boise and its soundtrack in the comments below and have a great day!

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Film Soundtracks A-W

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My Thoughts on: Spiral: From the Book of Saw (2021)

I finally did it.

After years and YEARS of hemming and hawing and chickening out of watching a new Saw film in theaters when I had the chance, I finally summoned my courage and went to see Spiral: From the Book of Saw in theaters.

Here’s the good news: I did make it through the entire film without bailing out. Since this was my first time watching a Saw film in theaters, that was huge for me and I’m so proud of myself for making it all the way through.

However….is the film any good? Well, I’m not entirely sure and that’s a big part of what I wanted to talk about in this review.

Here’s the thing about the story of Saw: after the conclusion of Saw: The Final Chapter, I thought the long and twisted story of the Jigsaw Killer had finally come to an emphatic end, rendering the need for any future sequels nonexistent. That’s why I ignored the Jigsaw film when it came out, it didn’t seem necessary. After all, in-story the Jigsaw Killer died a LONG time ago, what more could the story possibly tell us?

As it turns out, Spiral: From the Book of Saw decided there was in fact more to be told. But not, and I cannot emphasize this enough, NOT in the way you might expect if you’ve watched the previous 8 films. For most of its runtime, Spiral: From the Book of Saw does not play like a Saw film, even the trap sequences feel different in a way that I can’t quite put my finger on. Oh, the classic “Saw death trap” look is there, but if you compare these traps to the ones in, say, Saw II or Saw III, there’s a distinct difference in how they play out. I can’t decide if that’s good or bad, but it was disappointing, because even in the midst of my fear and discomfort, I could tell that the earlier films would’ve scared me MORE than what this film was doing.

However, there were promising glimmers in this story that spent most of its time trying to decide what type of film it wanted to be. It felt like Spiral was yo-yo’ing between being a twisted cop drama and a traditional Saw film. Which is to say, outside of the trap sequences, it doesn’t feel like a Saw film at all (even the references to John Kramer didn’t help). But as I said, there was a glimmer of promise that came in the last 5-10 minutes of the film when the story finally came together as only a Saw film can. Once all of the puzzle pieces were assembled and the true diabolical plot laid bare, I was enraptured (if utterly terrified). There is the potential for a fantastic new villain here, one that I desperately want to see explored in a sequel.

I didn’t think anyone could top the twisted logic of John Kramer’s Jigsaw, but THIS new villain, oh they proved me wrong. If a sequel is permitted to go forward, I would love to see what this character could do now that we know who and what they are. Plus, given how the film ends, it’s fairly obvious the door is wide open for this sequel to happen. But will we get that sequel? I’m not sure, like I said most of the film is pretty uneven and can’t decide what type of film it wants to be. I think it might have worked slightly better if they’d leaned a little more into the traditional ‘Saw movie’ mold, but I also understand why the filmmakers would want to try a different format too.

If the goal of Spiral: From the Book of Saw was to scare and terrify, then congratulations it succeeded with me, because I stumbled out of the theater an absolute wreck (though I admit I do scare easily). For that alone, I have to call this film at the very least a passable success.

But was it GOOD? Well, no, not really. Now that the adrenaline has worn off, I can admit that much. It had its enjoyable moments, and I was never bored, but there was too much back and forth in tone to make this film “good.”

Maybe I’m wrong though. Let me know what YOU think about Spiral: From the Book of Saw in the comments below and have a great day!

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Film Reviews

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Soundtrack News: ‘Army of the Dead’ Soundtrack Releasing 5/21

Milan Records announced the May 21 release of Army of the Dead (Music from the Netflix Film) by multi-platinum producer, musician, composer and educator Tom Holkenborg aka JUNKIE XL. Tom Holkenborg, aka Junkie XL, is a Grammy nominated multi-platinum producer, musician, composer and educator whose versatility puts him on the cutting edge of contemporary music, and whose thirst for innovation is helping to reimagine the world of composition.

  Available for preorder now, the album features music written by Holkenborg for director Zack Snyder’s upcoming zombie heist film.  The project is the latest in a longstanding creative partnership between Snyder and Holkenborg, who most recently collaborated on Zack Snyder’s Justice League, but started their relationship in 2014 with the Snyder-written and produced 300: Rise Of An Empire.

Of the soundtrack, composer Tom Holkenborg had the following to say:

“A zombie heist movie in Vegas with Zack and Netflix, how could I say no? Army of the Dead was a chance to start something very new and fresh, which is certainly ironic for a movie about the undead! It was such a fun project as we got to rip up the rule book, and really re-examine what a zombie movie could sound like. It’s a LOT of fun!”

From filmmaker Zack Snyder (300, Watchmen, Zack Snyder’s Justice League), Army of the Dead takes place following a zombie outbreak that has left Las Vegas in ruins and walled off from the rest of the world. When Scott Ward (Dave Bautista), a former zombie war hero who’s now flipping burgers on the outskirts of the town he now calls home, is approached by casino boss Bly Tanaka (Hiroyuki Sanada), it’s with the ultimate proposition: break into the zombie-infested quarantine zone to retrieve $200 million sitting in a vault beneath the strip before the city is nuked by the government in 32 hours. With little left to lose, Ward takes on the challenge, assembling a ragtag team of experts for the heist. With a ticking clock, a notoriously impenetrable vault, and a smarter, faster horde of Alpha zombies closing in, only one thing’s for certain in the greatest heist ever attempted: survivors take all.

Track List

1. Viva Las Vegas – Richard Cheese & Allison Crowe (5:55)
2. Scott and Kate Part 1 (5:24)
3. Scott and Kate Part 2 (2:49)
4. Scott and Kate Part 3 (4:42)
5. Toten Hosen (3:56)
6. Swimming Pool (1:05)
7. Not Here (1:50)
8. 3 Flares (4:42)
9. Battle Hallway Part 1 (4:00)
10. Battle Hallway Part 2 (6:41)
11. Zeus and Athena Part 1 (3:17)
12. Zeus and Athena Part 2 (4:14)

Be sure to pick up the soundtrack for Army of the Dead when it becomes available on May 21, 2021.

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My Thoughts on: Demon Slayer: Kimetsu no Yaiba the Movie: Mugen Train (2020)

I was so excited when my local movie theater opened back up that I started booking tickets for pretty much everything, including Demon Slayer: Kimetsu no Yaiba the Movie: Mugen Train. Given how popular the movie has been, I was excited to check it out, even though I haven’t seen any of the Demon Slayer anime before.

As it turns out, maybe I should have checked out the anime and/or the manga first because I feel like that would have really helped me enjoy the movie more. Don’t get me wrong, it’s not a bad movie, it’s just….it’s not really my style if that makes sense. Some of the fighting animations were spectacular, but the story overall, I just didn’t like it. It felt too uneven, especially the last part.

No, really, the last fight scene of the film feels like it should belong to a completely separate story. Just when I thought the movie was drawing to an end, a completely DIFFERENT character steps in and all I can think is “Who is this guy and why are they introducing him NOW when the story is almost over?” Sure, the fight itself was pretty dramatic, but it didn’t feel like it belonged to the movie as a whole.

Maybe I’ll appreciate the movie better if/when I check out the anime. However, right now I have to admit I’m pretty disappointed. I feel like they could’ve done a better job of making the movie enjoyable for viewers who perhaps haven’t seen the anime yet.

Let me know what you think about Demon Slayer: Kimetsu no Yaiba the Movie: Mugen Train in the comments below and have a great day!

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Animated Film Reviews

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My Thoughts on: Wrath of Man (2021)

Before today, the last film I saw in theaters was Onward, all the way back in March 2020 (right before everything locked down). Fourteen LONG months later, I finally sat down in my local movie theater to watch Wrath of Man, starring Jason Statham, and I couldn’t have been happier with my choice.

Wrath of Man, directed by Guy Ritchie, is a revenge film that is admittedly a bit by rote in terms of the plot points it hits, but please don’t let that stop you from checking this film out. The story may be predictable but it is still entertaining. The film’s story follows “H” (Jason Statham), a man on a mission that unfolds a little unevenly (as the film does skip backwards and forwards in time) in the wake of a robbery gone bad. Statham is great in this film playing a man on the edge of going completely psychotic. It’s not the most action filled role he’s ever done (it’s nothing like his role in The Expendables series or his work in The Fast Saga for instance) but there’s enough to satisfy any fan of Statham’s previous work.

Rote plot aside, the part of this film I enjoyed the most (and I suspected I would) was the film’s soundtrack, which I’ve already reviewed. Composed by Chris Benstead, the music for Wrath of Man, as I’d hoped, really does reach out and grab you by the throat, forcing you to pay attention to it. I love this soundtrack even MORE now, because of how much it elevates the film. It raises the tension, it makes you feel every pulse-pounding moment, soundtracks like this are why I love talking about film music so much.

Going back to the plot, while it is very by-the-numbers, I think there is an important message in there. If you look at who the ultimate culprits are, I think Ritchie was trying, on some level, to say something about how screwed up the US is. Maybe if a certain part of society were better taken care of, this entire plot situation might have been avoided. As it is, it felt entirely too plausible given how messed up the news has been in recent months.

I also have to say I really like how the film is split up into individual acts (denoted with title cards). It helps measure the progression of the story, and I like how the title card is quoted in each section of the film. I don’t know why, but that’s a film element I’ve always liked.

Is Wrath of Man a masterpiece? Well, no, it’s too rote for that. But it is a good popcorn film and I wouldn’t say no if someone asked me to watch it again. Acting-wise, Jason Statham is the best part of this movie. Scott Eastwood is pretty good too (though I admit I didn’t work out which character he was until after the movie when I got home). Outside of that, the music is the single greatest part of this movie and I hope everyone checks out Chris Benstead’s great soundtrack.

Let me know what you think about Wrath of Man in the comments below and have a great day!

See also:

Soundtrack Review: Wrath of Man (2021)

Film Reviews

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Soundtrack Review: Wrath of Man (2021)

Sony Music Masterworks has released the Wrath of Man (Original Motion Picture Soundtrack) by composer Chris Benstead. Available everywhere now, the album features score music written by Benstead for director Guy Ritchie’s latest action thriller starring Jason Statham. The score is the latest collaboration between Benstead and Ritchie, the duo having previously worked together on The Gentleman and Aladdin

Chris Benstead is a British film composer, arranger and Academy Award®-winning re-recording mixer. Chris received Oscar® and BAFTA awards for his work as re-recording mixer on Alfonso Cuaron’s masterpiece Gravity, starring Sandra Bullock and George Clooney. Chris’ unique skillset allowed him to mix and sculpt the music in an extremely immersive way, pushing the limits of surround sound and exploiting the new ‘Dolby Atmos’ standard.

Of the soundtrack for Wrath of Man, composer Chris Benstead had the following to say:

“The score for Wrath of Man is centered around the cold and mysterious character ‘H’. Super close-mic’d cellos and double basses were used (and abused) to created awkward and jarring stabs as well as angry and unnervingly dark textures. A stoic main ‘hook’ is constantly repeated in different guises to help amplify the sense of impending unease and, ultimately, revenge. Sometimes only percussion was needed to create the brutal and exigent action cues. It was an amazing experience to collaborate with the utterly brilliant Guy Ritchie once again.”

I’m probably guilty of saying this too often, but I really enjoyed listening to the soundtrack for Wrath of Man. This is the kind of soundtrack I live for hearing, because it’s the type of music you feel in the very depths of your soul (yes it really is that good). Benstead uses the cello and double bass in a way that is pure genius. Normally, I think of those two instruments as producing warm and gentle music. Not here, not this soundtrack. Benstead turns the cello and double bass into weapons, making sharp, jagged sounds that cut through everything else and demand your attention. This is not the type of soundtrack that just fades into the background, you’re going to notice this music.

I also absolutely love how Benstead utilizes percussion throughout the soundtrack. It sounds like gunshots in a lot of places (and I’m certain that was done on purpose) and gives the music a distinctly prickly feeling. It’s a nice contrast to the harsh sounds of the cello and double bass and serves as a reminder that this is not ‘comfortable’ music in any sense of the word. Once this music gets started, you are on edge and I love that so much about this soundtrack.

There isn’t too much more to say about this music without sounding repetitive. Chris Benstead has created a soundtrack that doesn’t pretend to be anything other than what it is: the music for (what is hopefully) a badass action film. This is one of the most purely enjoyable soundtracks I’ve heard this year so far, and I think all of you will like it.

Track List

1. Coffee Frother (3:29)
2. Wrath of Man (2:14)
3. Dangerous Job (2:17)
4. Tooling Up (3:09)
5. Bullet Taken Hostage (3:04)
6. F**king Lunatic (1:57)
7. Coroners Report (1:22)
8. China Town (0:55)
9. Dark F**king Spirit (3:58)
10. Know The Route (1:45)
11. Dougie (3:20)
12. Idolised You (3:40)
13. Built for Combat (2:03)
14. Porn Factory (3:34)
15. Precious Ornaments (3:24)
16. Staples Center (2:38)
17. Go to Work (1:44)
18. Number 1 Loses It (3:58)
19. 120 Million (2:04)
20. The Inside Man (4:42)
21. Wanna be Hero (5:36)
22. Come Out Little Piggy (4:16)
23. Bullet Executions (3:31)
24. The Victor (4:48)
25. Liver Lungs Spleen Heart (4:13)

Let me know what you think about Wrath of Man (and its soundtrack) in the comments below and have a great day!

See also:

My Thoughts on: Wrath of Man (2021)

Film Soundtracks A-W

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Soundtrack Review: Returnal (2021)

On May 7th, Milan Records released the original soundtrack to the newest Playstation 5 game Returnal, with the music composed by Bobby Krlic. Best known for his work as the Haxan Cloak, Bobby Krlic brings his experience as an award-winning composer, producer and multi-instrumentalist to Returnal, imbuing the score with a gritty and experimental quality that matches the tone of the third-person shooter game. The album marks Krlic’s first-ever video game title as lead composer and follows his critically acclaimed, award-winning scores for director Ari Aster’s Midsommar, Hulu’s Reprisal, TNT’s Snowpiercer and The Alienist.

Bobby Krlic (aka The Haxan Cloak) is a British artist, composer and record producer based in Los Angeles. Over the past decade, he has created music under The Haxan Cloak, releasing two critically acclaimed full-length albums (The Haxan Cloak and Excavation) and touring extensively as a solo artist, building a devout fanbase. In 2015, Krlic began collaborating with fellow producer and Oscar-winning film composer Atticus Ross on soundtracks including John Hillcoat’s Triple 9 and Michael Mann’s Blackhat. Since then, Krlic has scored a number of major network television shows including TNT’s SnowpiercerThe Alienist: Angel of Darkness and Hulu’s Reprisal as well as a recent collaboration with Swans for Rockstar Games’ Red Dead Redemption 2. Notably, he wrote the much lauded original soundtrack to Ari Aster’s sophomore feature film Midsommar, for which Krlic received The Ivor Novello for Best Original Score in 2020.

In Returnal, after crash-landing on a shape-shifting alien planet, Selene must search through the barren landscape of an ancient civilization for her escape. Isolated and alone, she finds herself fighting tooth and nail for survival. Again and again, she’s defeated – forced to restart her journey every time she dies. Through relentless roguelike gameplay, you’ll discover that just as the planet changes with every cycle, so do the items at your disposal. Every loop offers new combinations, forcing you to push your boundaries and approach combat with a different strategy each time.

The music for Returnal is, well, it’s really incredible. I was immediately intrigued by the game’s “caught in a time loop” premise and wondered how the game’s music would play into that concept. As far as I can tell, the music does connect to that idea of time repeating itself over and over again, though not in the way I thought it might. Most of the tracks sound warped and distorted, there are sudden, static-like sounds that cut in and out of the music, and my favorite part? There are times when it sounds like voices are cutting in to the music, creating this muddled effect that makes it sound like you really are lost in time.

The instrumental mix is about what you’d expect for a game like Returnal, a combination of electronic instruments and synthesizers mixed in with choral voices. What really caught me by surprise though is how calm the music is for the most part. Given what I’ve heard about this game, I was expecting sci-fi music that was more action-oriented, or at least faster-paced. But it’s nothing like that, and it’s making me seriously reconsider what this game is all about. This sounds like a more cerebral game than I initially thought, and I’m very excited about that. I like games that require you to think and this music makes me think Returnal is one of those games.

If I have one complaint about the soundtrack for Returnal, it’s that it’s surprisingly short, there’s only nine tracks in total. I don’t know if that speaks to the overall length of the game, but I’ve seen some soundtrack albums that are three times as long, and it was startling to see this one be so short.

That minor issue aside, I enjoyed the soundtrack for Returnal, and I think all of you will too.

Returnal Track List

  1. The Crash
  2. The Forest
  3. Helios
  4. Citadel
  5. Murals
  6. Recessed
  7. Motionless
  8. A Mysterious Device
  9. Dream Already Seen

Let me know what you think about Returnal (and its soundtrack) in the comments below and have a great day!

See also:

Video Game Soundtracks

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Making Unique Music for Superheroes: Talking with Composer Stephanie Economou about ‘Jupiter’s Legacy’ (2021)

Just recently I had the opportunity to speak with composer Stephanie Economou about her work on the upcoming Netflix series Jupiter’s Legacy. Stephanie is the composer of the upcoming Netflix TV series Jupiter’s Legacy, based on the comic series by Mark Millar. She has written the music for the Lionsgate/Starz series Step Up: High Water, as well as the second season of Manhunt: Deadly Games. Stephanie also scored two episodes of the Disney+ documentary series Marvels 616, directed by Gillian Jacobs and Alison Brie. Most recently, she has completed the score for the Assassin’s Creed DLC “Siege of Paris.”

Originally from Long Island, New York, Stephanie received her Bachelor’s degree in Composition from the New England Conservatory of Music and Master’s in Composition for Visual Media from University of California Los Angeles.

I hope you enjoy our conversation about Jupiter’s Legacy, which premieres on Netflix on May 7, 2021.

How did you get started as a film and television composer? 

While I was studying composition at New England Conservatory, I ended up scoring a couple of short films directed by some friends I had from high school. After writing mostly concert music up until that point, it felt refreshing to be part of a creative collaboration that challenged me to explore different artistic avenues. I moved to Los Angeles after graduating and pursued my Master’s degree in Composition for Visual Media at UCLA. It was during my time as a student there that I met Harry Gregson-Williams, who subsequently hired me as his assistant. I spent six years working with Harry, composing additional music for films like “The Zookeeper’s Wife,” “The Martian,” “The Meg,” and “Mulan,” to name a few. I like to say that I “grew up” at Harry’s. I was so green when he hired me and he took me under his wing, quite immediately filling that role of the trusted mentor. I learned so many of the skills and tools I possess today from my time with him. He ignited my drive and pushed me beyond the mental boundaries I had set for myself. I think it’s so essential for anyone working in an artistic field to have that kind of guided mentorship.

How did you get involved with the Netflix adaptation of Jupiters Legacy?

I was called in for a meeting by one of the executive producers on the show, Hameed Shaukat. He had heard my music and thought my musical sensibilities might be a good fit for the narrative. They sent over a couple of scripts and a rough cut of the first episode, and after our meeting, I went home and wrote a demo suite inspired by some of the ideas we had discussed. As these things so often go, I was in that “sit and wait” period for a few months while they wrapped up filming, but I was thrilled to have gotten the call that they were ready for music and they wanted to work with me!

Were you familiar at all with the Jupiters Legacy and Jupiters Circle comics before working on this series? If not, did you check them out before working on the score?

I actually wasn’t familiar with the comics prior to starting and I didn’t check them out until the tail end of scoring the season. There was a rather big musical moment in episode seven, where I chose to compose a chorale using the main theme of the show. In an effort to make the moment feel purposeful, I dove into Mark Millar’s original comic series. After locating the scenes in the comics that matched up to the on-screen moment, I took his text as source material, translated it into Latin, and those words became the choir lyrics. It felt like a special way to have the show adaptation and the original comic series come full circle for an impactful musical moment.

How much collaboration was there with the showrunners/directors/producers of Jupiters Legacy when it came to putting the score together?

A ton! I had a somewhat rare experience on this show because by the time they brought me on board, they had really solid cuts of all eight episodes, so we were able to sit down and spot all of them before I even wrote a note of music. This ended up being a critical part of the process because it was important to our showrunner, Sang Kyu Kim, that the whole season feel less episodic and more like a long, feature film. Knowing the pace of the story and understanding the character arcs for the whole season really informed the trajectory and shape of the score. I was able to plan conceptually for certain musical moments later in the season and plant seeds along the way to prepare for those moments. For example, the idea for the choir piece in episode seven was something I had decided on creatively during the spotting session and the producers were really excited by it. Because I knew that’s where I was headed musically, I made vocals part of the tapestry of the score by recording fragments of experimental vocals with the very talented singer, Ari Mason. The vocals range stylistically from Latin chanting, to throat singing, to microtonal patterns, to interlocking rhythmic grunts. They appear rather subtly at first as we watch Sheldon (played by Josh Duhamel) experience increasingly bizarre visions and they grow more prevalent as the season unfolds. I felt by teasing these vocal fragments, it prepared the audience (however subliminally) for the moment we hear the chorale in episode seven. All along the way, the producers (Hameed Shaukat and James Middleton) and showrunner (Sang Kyu Kim) were really involved in the evolution score. They had a lot of trust in my vision for the season and even challenged me to explore the strange and unexpected. It’s incredibly rewarding to have collaborators who instill a sense of confidence in your ideas and respect your creative contribution. I feel incredibly lucky to have had that experience on this show.

Were you inspired by any other superhero film scores (DC or Marvel) when putting the music for Jupiter’s Legacy together?

Admittedly, I kind of wrote the music for “Jupiter’s Legacy” in a vacuum. I intentionally didn’t watch any superhero films/shows or listen to any superhero scores while working on this season. I solely wanted to be inspired by “Jupiter’s Legacy” and the stories its characters were telling. I strongly feel that this show puts a unique spin on the superhero narrative. At its core, it’s a family drama which explores the complexities of our relationships with our parents, children, siblings, and those closest to us. They just happen to also have superpowers! 

While I didn’t attempt to get into a “superhero” mindset per se, I did intentionally lean into the “superhero film music” trope when I sat down to write a theme for Sheldon/The Utopian (which also became the overarching show theme). I wanted his theme to be rather wide in scope, so you’ll often hear The Utopian’s theme on a solo french horn or a big brass section or a full symphonic orchestra. I deliberately crafted his theme this way because I feel that is what we typically associate with the characteristic “superhero sound.” I thought if I painted The Utopian in this stereotypical, mythic superhero light, it would help subvert expectations. While he obstinately tries to uphold the morals of the Union’s Code and maintain a commanding heroic facade, in reality, we most often see The Utopian as a broken down, shell of his former self. He struggles to keep healthy relationships with his children, his wife, his brother, and is rapidly falling out of favor with the public, whom he has fought to protect for nearly 100 years. By leaning into what the audience perceives as a cliched “superhero theme” for his heroic moments, I was able to destabilize that image in his more intimate, fragile moments by exploring that theme on synths, vocals, acoustic guitar, and piano. Being able to write a theme that could expand and contract with his story arc felt like a really important way to shape his character.

Did you create specific themes for each of the heroes?

There are so many compelling characters in this series, so it was essential for me to try and develop themes for many of them. I previously discussed Sheldon/The Utopian’s theme but many others also have musical signatures: for example, Walter has a cello theme, Fitz a clarinet theme, George a plucked dulcimer theme, and Hutch a distorted bass growl sting. Two of my very favorite characters in the series are Chloe and Raikou. They’re both outliers and rebels and I felt their themes demanded a different musical profile. Chloe has an awesome action sequence in episode three and I was really inspired by the sheer magnitude of her powers and Elena Kampouris’ portrayal of her character. I didn’t have a specific idea for what her sound world would be, but when I sat down to write the cue, this industrial rock piece came out, with blaring guitars, synthesizers, and heavy distorted percussion. It just felt like it fit her sensibilities as a rugged, and somewhat lawless character. Chloe, much like her father Sheldon, also has many moments of solitude and darkness, so that same theme heard on guitars and synths is re-interpreted on electric keys and bass to reflect the intimacy of her personal struggles. For Raikou, I was struck with a similar feeling of wanting her sound to stand apart. I called up a trumpet-player friend of mine, Jake Baldwin, and asked “Could you take the mouthpiece off of your trumpet and record some stuttered, bendy motifs?” He met that request with a resounding, “Hell yes!” and came up with some really unique signatures. I took those, heavily effected them, and that’s what became part of Raikou’s sound. 

Additionally, I wanted to compose a leitmotif that could be used cyclically as a thematic microcosm (which I dubbed “the quest germ”), to excite the audience as the pace of our adventure picked up. This motivic cell, often appearing in a five or four-note repeating sequence, becomes a ubiquitous musical signature throughout the score. While we witness firsthand the unfolding of our characters’ epic voyage in the 1930s, their journey continues to evolve in the present day, and thus our “quest germ” becomes an essential part of the DNA of the story.

One of the most unusual motifs that I wrote for the series was the sound for “The Island,” which our characters discover and explore in episodes six and seven. I wanted to give a musical profile to the Island itself to highlight its strange and otherworldly nature. The eerie, bendy signature was created using a shepherd’s horn, rather bizarre vocals (or what I like to call “mouth sounds”), and a trumpet with several of the slides removed (again, Jake Baldwin at his best)! This was often accompanied by high, fast, tapping percussion which was meant to exemplify the supernatural force of the Island mentally invading our characters and pitting them against one another.

What were your instruments of choice when scoring Jupiter’s Legacy? I read that you used a number of regional instruments? Could you tell me more about that?

Yes, there were some really fun sound worlds I was able to explore. In episode six, our characters travel to Morocco, so I utilized some regional instruments like oud, bendir, darbuka, hand cymbals, ney, zurna, fipple flute, saz, and duduk (though that’s actually Turkish/Armenian)! Even though we’re in this new physical space, our main theme is still heard on these lead instruments, so there is a sense of musical cohesion. Apart from the Moroccan instruments, the overall score is a hybrid balance of orchestral instruments and synths. There were some incredible soloists who are featured throughout the score: Ari Mason (vocals), Jon Monroe (guitar), Jake Baldwin (trumpet and brass), Ro Rowan (cello), Bryan Winslow (varied plucked instruments). There’s also some violin and viola which I recorded and of course the fantastic vocalists who made up the choir. I think the score lives in an in-between space where the electronic and acoustic elements coexist rather seamlessly, or at least that’s always the hope! 

How much time did you have to score the series? Did the pandemic affect this at all?

I had about seven months to score the whole season, which is certainly a lot more time than most composers get for a season of TV! I think having those few months to focus on thematic development and hone in on a sound palette was really critical for me. Because of the pandemic, scoring sessions were rather touch-and-go for a while, so I ended up being able to work with all of the soloists through remote recording. Some of them were here in LA and others, like the trumpet player Jake Baldwin, were in Minneapolis, so it was really wonderful to have this roster of artists who were so eager to jump in and breathe life into the music from their home studios. 

The biggest challenge that I faced was when it came time to record the choir. As you can imagine, it was quite stressful realizing I had sold the producers on the idea of the chorale way back in the spotting session (before I had started writing), and then come August/September of 2020, there were no choirs being recorded in person because it was far too risky. In a bit of a panicked stupor, I reached out to choir contractor Jasper Randall, who assured me he would secure nine vocalists each with excellent recording skills. All of the singers multi-tracked their individual parts six times, with a slightly different interpretation and timbre for each take, all from their separate home recording spaces. Once I got their materials back, I shot them over to my mixer, Scott Smith, and a half hour later, he sent me back the most lush, majestic, powerful sounding choir track. I was completely floored by what these brilliant singers were able to accomplish in remote recording sessions. As with any ensemble, being in the same space as your fellow performers is so critical for matching phrasing, dynamics, and just overall emotional interpretation. And these singers were also faced with the challenge of singing in Latin! I was totally blown away by their musicality and the focused effort that they put into this performance. If anything positive came out of last year’s quarantine, it was realizing that, however isolated we came to feel in our separate physical spaces, we were still able to make music and create something special while being apart.

Without spoiling anything (if possible), do you have a favorite musical moment in this series?

Apart from the chorale piece in the final scene of episode seven, I was faced with a really unique creative challenge earlier in that episode. Most of episode seven focuses on the origin story of our original six characters, as we follow them at the peak of their journey in the 1930s to a remote island off the coast of Morocco. It becomes abundantly clear as they traverse through many obstacles on the Island that they are intentionally being challenged and pitted against one another. There’s a strange force that is preventing them from following the clues and getting to the crux of what this Island represents. 

Along the way, they find themselves suddenly trapped in a rock wall formation and it seems as though there’s no escape. As each of the characters place their hands on the wall, a colored light travels up the rock formation and they realize they must all get their lights to turn on in order to break out. The producers wanted there to be a distinctive sound associated with each character’s light and they wanted it to be a musical tone, not something left to sound design. By this point in the season, almost all of our characters had themes I was establishing, so I had the idea to use a small, fragmented motif of each of their individual themes to create their unique wall tone. For example, when Sheldon touches the wall, the first two notes of his theme on french horn are heard, and then a bell-like, synthetic tone evolves out of that motif. When Grace touches the wall, we hear her violin harmonic motif, and her unique tone comes out of that. For George, we hear his plucked dulcimer sound and his tone emerges out of that. The pitch of each tone was carefully chosen so that none of them quite work together harmoniously until the final light from Walter goes on and it completes the harmony to form a fully voiced major chord. Once all of the lights go on, the wall finally opens and they’re able to pass through. I should also mention that, while there were these tonal elements happening diegetically, there was also underscore happening concurrently, so I had to ensure that all of these sonic puzzle pieces were fitting together and creating a convincing landscape for the scene to exist within. Once the walls open up, I didn’t just want these tones to fall by the wayside and disappear, so I took each individual bell-tone and created a randomized arpeggiated sequence that grows as part of the score cue. It was a really fun challenge to design the on-screen sounds and then have it cross the boundary and become part of the fabric of the score, blurring the lines of what we perceive to be sound and music.

In general, is there any musical detail you hope viewers notice when the show premieres next month?

See the previous question!

Thank you again to Stephanie Economou for taking the time to speak with me about her work on Jupiter’s Legacy!

See also:

Composer Interviews

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